Dangermoose Studios

Tag: XNA

Dangermoose Studios is Live!

by on Dec.02, 2009, under Dangermoose Studios, General

Today I launched the blog and domain for Dangermoose Studios. I created Dangermoose Studios as a cover name for my work creating “indie” games built using the XNA framework and Torque X and may develop it into a business in future.

I will use this blog to highlight current projects, discuss development of these projects, as well as focusing on the use of Torque X and XNA as a development platform.

In the future I hope the site will develop into something more than a blog and a dream :)

More to come soon!

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